Collection of examples on sonification of body movement. By the use of computer-vision, body-tracking techniques or electronic sensors the body’s movements are captured and used to generate/control sound.
Check related works under the tag “Movement Sonification”.

[pic. GøL4M, Frédéric Deslias // OBLIQUE THEOREM, Jung In Jung +
Skye Reynolds, Tamsyn Russell + Chih Peng Lucas Kao // PRÉSENCE, Rudolfo Quintas]
POLYTOPYA
“The second in a series of pieces focusing on creating connections between real body parts, totally synthetic sounds and imagined body parts through artificial neural networks. In this respect, a series of interactive audiovisual bodily extensions are attached to the bodies of the dancers to generate a shared world where both entities (real and virtual) establish their creative conditions reciprocally.”
By Pablo Palacio and Muriel Romero, 2014. More info and full credits here.
SOMAPHONY
An interactive audio-visual composition, based on hand gestures tracking and biofeedback sensors.
By Antony Rayzhekov, performed by Katharina Kölle, 2015.
OBLIQUE THEOREM
“Sound and dance collaboration using interactive computer technology. The sound design corresponds with an improvised physical score during which the dancers animate and sculpt the sound by manipulating the wires on the hacked game controllers (Gametrak) which are interconnected and fixed on the floor in a triangle formation. Data relating to position and length of the wires is programmed into MAX MSP.”
Sound by Jung In Jung; Choreography and Performance: Skye Reynolds, Tamsyn Russell; film: Chih Peng Lucas Kao, 2015. More info here.
GøL4M
“GøL4M is thus both a laboratory choregraphic work on the amplification and the mediatization of the recorded movement, and conversely, the execution of that movement in a field of external forces experienced by the dancer. GøL4M is a mutant form which brings together the digital body and the real, physical, organic being. Here all the elements harmonize progressively to form something indissociable and tragic …”
Directed by Frédéric Deslias, 2014. More info and full credits here.
PRÉSENCE
Interactive sound sculpture that uses the movement of visitors to generate sound.
By Rudolfo Quintas, 2014. More info here.