Second part of Point Cloud Aesthetics’s collection (first part here), related to projects using Point Cloud visualizations as virtual representations of real worlds.

[pic. SKYLINES III, Patrico Gonzalez Vivo // UPENDING, OpenEndedGroup
// GHOST CELL, Antoine Delach // COUNTOR & SHAPE, Denial of Service]
GHOST CELL
“Scientific and dreamlike documentary at once, Ghost Cell is a stereoscopic plunge into the guts of an organic Paris seen as a cell through a virtual microscope.”
By Antoine Delach, 2015. More info at the project page.
CONTOUR & SHAPE
Video for the track: “Denial of Service – Contour & Shape”. “All shots (of myself & surroundings) were achieved entirely on the MS Kinect v1. PC & Z data were captured & manipulated with Brekel, Processing and Meshlab.”
Below some stills from 3d scanning explorations.
More at Behance Galleries’: Kinect Autoportrait and Contour Shape stills.

By Denial of Service, 2014. Complete track release here.
UPENDING
“Upending takes the form of live 3D cinema and has the viewers’ eyes probing the projected imagery almost as if touching its light, feeling for the illusory surfaces of things as they cross the threshold from abstraction to likeness. “
“Such scenes are captured from the real world photographically, from which the original 3D space is then reconstructed. The resulting “point clouds” of these reconstructions form the basis for our renderings. The effect is of haunting stereoscopic spaces that seem to float halfway between our world and another. “
By OpenEndedGroup, Flux Quartet and Empac, 2011. More info here and here.
SKYLINES III: Point Cloud City
“Point Cloud City is part of Skylines, a series of projects about the tools and techniques we use to see the world around us. “
Interactive Point Clouds Cities can be explored also on browser as 3D postcards:
Washington Square Park, New York, Queensboro Bridge, New York, Main Post Office, New York,
Ile de la Cite, Paris.
By Patricio Gonzales Vivo, 2014. More info here and here.
LIDAR PHOTOGRAPHY, Temporalized Spaces and Visualizations
“LIDAR is a range-sensing technology typically employed by the government and military to survey land from above. By meauring the time of flight of modulated pulses of light, depth can be extracted from a scene, often to very high precision.”
“I set out to surreptitiously capture individuals and places using LIDAR technology in the wee hours of the morning. By hiding the device in my backpack or strapping it to my car, I’ve been able to extract detailed depth maps of streets and alleys and the people inhabiting them at, documenting the nightlife of a city in a whole new way.”
Below some stills from the city scanning walkings. Check videos here.

“The artifacts produced through the process of capture, including the bounce of my gait and the elongated or compressed figures, reveal a deep interconnectedness between observer and observed.”
Below “Bamboo Forest”, a 360 spherical Lidar capture of a Bamboo forest